Action-adventure, coming October 7th
Blood of Mehran
In an age of tyranny, the warrior Mehran takes up his sword once more. A hack-and-slash set in Ancient Mesopotamia.
Steam, PlayStation 5, Xbox Series, Epic
See the gameAction-adventure, coming October 7th
In an age of tyranny, the warrior Mehran takes up his sword once more. A hack-and-slash set in Ancient Mesopotamia.
Steam, PlayStation 5, Xbox Series, Epic
See the gameAction-adventure, coming soon
Sepehr and his loyal dog Baboo set out to save their island from a demonic force.
Xbox Series, Steam exclusive
See the gameAnimated feature, in production
A boy rides into a golden city carrying a blade he was never meant to hold, and the war his father left unfinished.
From the animation department
See the filmsPermanent Way is an independent game and animation studio in Istanbul. Since 2006 we've shipped 32 games and put three animated features on festival screens, all drawn from the legends of Mesopotamia and Persia.
Indie game and animation studio, Istanbul. Since 2006.
Pre-orders open
Blood of Mehran launches October 7th
The catalogue, from a 1933 Tehran detective story to a roguelike deckbuilder we're not ready to talk about yet.








Feature-length 3D animation, written and produced in-house.
Best Animation Film, Cannes World Film Festival
A boy, a tiger cub, and a winter that shouldn't have come. Directed by Karen Ohanian, 92 minutes.
15 festival awards
A tale of duty and loss, told through the eyes of a warrior who has outlived the war he fought.
In production
A sweeping adventure across the carved city of Petra and the guardians who keep its legend alive.
Captured in-engine from Blood of Mehran. Tap any frame to open it.








Permanent Way started in 2006 as a game development studio and grew an animation department alongside it. We work small and stay agile, and we keep coming back to the same well: the myths of Mesopotamia and Persia, retold for people who've never heard them.
The studio is in Istanbul. We're always looking for artists, animators and engineers who want to build worlds with us.